Game programming (5 cr)
Code: OT00EK12-3003
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for the implementation has ended.
- Timing
-
01.09.2025 - 19.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Mikkeli Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree programme in Software Engineering
- Teachers
- Juha Ojala
- Teacher in charge
- Juha Ojala
- Groups
-
OTMI23SPSoftware Engineering, full-time studies
- Course
- OT00EK12
Realization has 15 reservations. Total duration of reservations is 45 h 0 min.
Time | Topic | Location |
---|---|---|
Wed 03.09.2025 time 11:00 - 14:00 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 10.09.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 17.09.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 24.09.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 01.10.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 08.10.2025 time 08:15 - 11:15 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 15.10.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 29.10.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 05.11.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 12.11.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 19.11.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 26.11.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 03.12.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 10.12.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Wed 17.12.2025 time 08:30 - 11:30 (3 h 0 min) |
Peliohjelmointi OT00EK12-3003 |
D203
Tietokoneluokka (multimedia syksy -25-)
|
Objective
You know how to design and implement games, and how to gamify different applications.
You can use a game engine. You are able to do games programming and manage game assets.
You can commercialize games and game-like applications in different platforms.
Content
How do you design and implement games? How do you gamify applications?
How do game engines work, and how do you implement games and game-like applications by combining programming and assets?
How to commercialize games and game-like applications to different platforms.
Evaluation
Students can
a. use professional vocabulary systematically.
b. look for information in the key information sources of the field.
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field
Evaluation scale
1-5