Game project 4 (5 cr)
Code: PO00EP03-3006
General information
- Enrollment
- 10.11.2025 - 21.11.2025
- Registration for introductions has not started yet. Registration starts :startDate
- Timing
- 05.01.2026 - 30.04.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Information Technology
- Campus
- Kotka Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Game Technology
- Teachers
- Niina Mässeli
- Jani Ahde
- Teacher in charge
- Niina Mässeli
- Groups
-
PTKT24KPGame technologies, full-time studies
- Course
- PO00EP03
Objective
You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.
Content
What kind of features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?
Evaluation
Students are able to
- look for information in the key information sources of the field.
- identify interrelated tasks.
- use the key models, methods, software and techniques of the professional field.
- work as team members in a goal-oriented way.
- justify their actions according to the ethical principles of the professional field.
Evaluation scale
1-5