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Introduction to programming (5 cr)

Code: OM00EE03-3005

General information


Enrollment

06.11.2023 - 14.01.2024

Timing

22.01.2024 - 31.07.2024

Number of ECTS credits allocated

5 op

Virtual portion

5 op

Mode of delivery

Distance learning

Unit

Yhteisten opintojen koulutusyksikkö

Campus

Ecampus

Teaching languages

  • Finnish

Seats

1 - 30

Teachers

  • Pekka Vilpponen

Teacher in charge

Pekka Vilpponen

Groups

  • VV2023-2024
    Optional studies 2023-2024

Objective

Tutustut algoritmisen ajattelun periaatteisiin.
Osaat ohjelmoida yksinkertaisen ohjelman jollain ohjelmointikielellä
Tunnistat jollain ohjelmointikielellä kirjoitetuista ohjelmista perustoimintoja ja rakenteita
Ymmärrät, mitä on ohjelmointi, mihin ohjelmointitaitoja tarvitaan ja mitä ohjelmoimalla voidaan toteuttaa.

Content

Mikä on algoritmi? Miten se esitetään?
Miten toteuttaa yksinkertaisia ohjelmoituja ohjelmia?
Missä kaikkialla on ohjelmia?
Mitä on ohjelmointi?
Mitä ohjelmointiin tarvitaan?
Miksi ohjelmointia tarvitaan? Mitä ovat erilaiset ohjelmointikielet?

Opiskelumateriaali

Study materials will be announced on the course's Learn platform and, as appropriate, on the course's Teams team.

Yksilölliset oppimisväylät

Weekly-based learning pathway:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.

Accelerated learning pathway:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.

TKI ja työelämäyhteistyö

Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Tentit ja muut määräajat

The course ends at the time indicated in the implementation schedule, by which time the student has returned the required assignments, completed any exams and met all other requirements for the approved completion of the course.

Kansainvälinen yhteistyö

Possible international cooperation will be announced at the beginning of the implementation on the course's Learn platform and, if necessary, in the Teams team of the course.

Opiskelijan työmäärä

The workload of the student is 135h, of which approx. 55h are lectures and group work under the guidance of a teacher, in accordance with the rules of procedure. Approx. 80 h are homework and assignments that can be worked on independently.

Further information

Opintojakso on tarjolla:
Tutkinto-opiskeljoille 30 paikkaa
Avoimen AMKin opiskeljoille 30 paikkaa

Evaluation scale

1-5

Assessment methods and criteria

Assignments, exams and participation in contact teaching.