Skip to main content

Portfolio (5 cr)

Code: MU00DV90-3022

General information


Enrollment
06.11.2023 - 17.11.2023
Registration for the implementation has ended.
Timing
01.01.2024 - 30.04.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
1 cr
Virtual portion
4 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
15 - 25
Degree programmes
Degree Programme in Bioproduct Design
Degree Programme in Graphic Design
Degree Programme in Fashion and Costume Design
Degree Programme in Interior Architecture and Furniture Design
Teachers
Mikko Lehto
Teacher in charge
Suvi Pylvänen
Groups
GDKV22KM
Game design, part-time studies
Course
MU00DV90
No reservations found for realization MU00DV90-3022!

Objective

You are able to reflect your professional development.
You understand the process of portfolio design.
You are familiar with the fundamentals of a professional portfolio.
You are able to prepare a manuscript as well as choose and prepare photographs.
You can use online publishing tools to showcase your work.
You are able to utilise different tools and software to create your own portfolio.
You understand the principles of portfolio publishing.

Students need to hand in the work in time, by the given deadline.

Content

- How to design a functional and professional portfolio?
- How to manuscript a portfolio?
- How to do both an online and a video portfolio?
- How to choose and use a publishing platform and prepare images for it?
- How to select a publishing platform?
- How to select and use the tools needed for publishing the work?
- How to take the target group into consideration in the design process?

Evaluation

Students can
- use professional vocabulary systematically.
- look for information in the key information sources of the field.
- identify interrelated tasks.
- use the key models, methods, software and techniques of the professional field.
- justify their actions according to the ethical principles of the professional field.

Course material

Material provided by the teacher.

Study forms and methods

Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.

Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.

Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.

RDI and work-related cooperation

The course is the prepare the student for working life. The course may include co-operation with companies.

Evaluation scale

1-5

Go back to top of page