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Game, art and design history (5 cr)

Code: GD00FA66-3001

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 22
Degree programmes
Degree Programme in Game Design
Teachers
Marko Siitonen
Brenda Jiménez
Nicholas Sweetman
Groups
GDKV25SP
Game design, full-time studies
Course
GD00FA66

Realization has 14 reservations. Total duration of reservations is 41 h 30 min.

Time Topic Location
Thu 04.09.2025 time 09:00 - 12:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
T104 Isosali (34+1), Taidetalo
Thu 11.09.2025 time 12:30 - 15:30
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS05 Tietokoneluokka (28+1), Meduusa-studio
Tue 16.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS10 Tietokoneluokka (26+1)
Thu 25.09.2025 time 12:30 - 15:30
(3 h 0 min)
Game, art and design history GD00FA66-3001
250 Byod-/teorialuokka (27+1), päärakennus
Tue 30.09.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Thu 09.10.2025 time 13:15 - 16:15
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Thu 16.10.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
149 Byod-/teorialuokka (32+1), päärakennus
Thu 30.10.2025 time 08:30 - 11:30
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Thu 06.11.2025 time 09:00 - 12:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
250 Byod-/teorialuokka (27+1), päärakennus
Thu 06.11.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Thu 13.11.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Wed 26.11.2025 time 08:15 - 11:15
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Wed 03.12.2025 time 11:45 - 14:15
(2 h 30 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Thu 11.12.2025 time 13:00 - 16:00
(3 h 0 min)
Game, art and design history GD00FA66-3001
MS12 Studio, Meduusa-studio
Changes to reservations may be possible.

Objective

You explore historical influences in art and design, analyzing various styles and eras to inform and direct your own creative work.
You understand the historical context of games and the history of video games in relation to other forms of visual culture.
You understand the legal ramifications of using reference material.

Content

What are the major art movements throughout history, and how have they influenced design?
How have different historical eras influenced design principles and aesthetics?
What is the historical context of video games, and how have games evolved over time?
How do cultural and technological advancements influence the evolution of art, design, and games?

Course material

Lectures, videos, links and tutorials on Learn.

Study forms and methods

You will attend classes according to a weekly schedule at the Kouvola campus.
Your active participation in these scheduled lessons is mandatory. Remote participation is not possible. Generally, scheduled contact lessons are neither recorded nor duplicated as online lectures.
You will progress by attending scheduled lessons and completing tasks and assignments individually or in groups.
You must complete the given assignments and practical exercises.

RDI and work-related cooperation

RD&i cooperation will be integrated if possible.

Further information

Students complete assignments independently with the help of instructions and video tutorials. In class, a student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.

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