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2D game art (5 cr)

Code: GD00FA74-3001

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Seats
20 - 22
Degree programmes
Degree Programme in Game Design
Teachers
Sarah-Jane Leavey
Groups
GDKV25SP
Game design, full-time studies
Course
GD00FA74

Realization has 13 reservations. Total duration of reservations is 40 h 45 min.

Time Topic Location
Wed 03.09.2025 time 10:00 - 14:15
(4 h 15 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Mon 08.09.2025 time 10:00 - 14:00
(4 h 0 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Wed 10.09.2025 time 08:30 - 11:00
(2 h 30 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Tue 16.09.2025 time 08:30 - 11:30
(3 h 0 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Wed 24.09.2025 time 08:15 - 11:15
(3 h 0 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Tue 30.09.2025 time 08:30 - 12:15
(3 h 45 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Wed 08.10.2025 time 08:30 - 11:00
(2 h 30 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Mon 27.10.2025 time 10:00 - 11:30
(1 h 30 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Wed 12.11.2025 time 12:15 - 14:15
(2 h 0 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Tue 18.11.2025 time 12:30 - 16:00
(3 h 30 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Wed 26.11.2025 time 12:00 - 14:15
(2 h 15 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Tue 02.12.2025 time 12:00 - 15:30
(3 h 30 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Fri 12.12.2025 time 10:00 - 15:00
(5 h 0 min)
2D game art GD00FA74-3001
MS10 Tietokoneluokka (26+1)
Changes to reservations may be possible.

Objective

You know the process of creating production ready 2D game assets.
You learn how to use various techniques, tools and software for creating 2D game graphics.
You know how to consider the technical details required in 2D game graphics, such as the correct file format, color management, and file size.
You can create 2D game assets that meet the given design parameters.

Content

How to create 2D game assets?
How to use sketching as an ideation tool?
How to select the appropriate tools and methods for each task?
How to save a file in an appropriate file format, follow naming conventions and manage files between applications?
What is the pipeline for 2D game art?
How do derive designs from reference images?
What are the differences between vector and raster images?

Course material

Material on Learn.

Study forms and methods

You will attend classes according to a weekly schedule at the Kouvola campus.
Your active participation in these scheduled lessons is mandatory. Remote participation is not possible. Generally, scheduled contact lessons are neither recorded nor duplicated as online lectures.
You will progress by attending scheduled lessons and completing tasks and assignments individually or in groups.
You must complete the given assignments and practical exercises.

Further information

The courses connected to game development course running in parallel.

Evaluation scale

1-5

Assessment methods and criteria

Assignments handed in.

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