2D game art (5 cr)
Code: GD00FA74-3001
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 3 cr
- Virtual portion
- 2 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 20 - 22
- Degree programmes
- Degree Programme in Game Design
Realization has 13 reservations. Total duration of reservations is 40 h 45 min.
Time | Topic | Location |
---|---|---|
Wed 03.09.2025 time 10:00 - 14:15 (4 h 15 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Mon 08.09.2025 time 10:00 - 14:00 (4 h 0 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Wed 10.09.2025 time 08:30 - 11:00 (2 h 30 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Tue 16.09.2025 time 08:30 - 11:30 (3 h 0 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Wed 24.09.2025 time 08:15 - 11:15 (3 h 0 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Tue 30.09.2025 time 08:30 - 12:15 (3 h 45 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Wed 08.10.2025 time 08:30 - 11:00 (2 h 30 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Mon 27.10.2025 time 10:00 - 11:30 (1 h 30 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Wed 12.11.2025 time 12:15 - 14:15 (2 h 0 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Tue 18.11.2025 time 12:30 - 16:00 (3 h 30 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Wed 26.11.2025 time 12:00 - 14:15 (2 h 15 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Tue 02.12.2025 time 12:00 - 15:30 (3 h 30 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Fri 12.12.2025 time 10:00 - 15:00 (5 h 0 min) |
2D game art GD00FA74-3001 |
MS10
Tietokoneluokka (26+1)
|
Objective
You know the process of creating production ready 2D game assets.
You learn how to use various techniques, tools and software for creating 2D game graphics.
You know how to consider the technical details required in 2D game graphics, such as the correct file format, color management, and file size.
You can create 2D game assets that meet the given design parameters.
Content
How to create 2D game assets?
How to use sketching as an ideation tool?
How to select the appropriate tools and methods for each task?
How to save a file in an appropriate file format, follow naming conventions and manage files between applications?
What is the pipeline for 2D game art?
How do derive designs from reference images?
What are the differences between vector and raster images?
Course material
Material on Learn.
Study forms and methods
You will attend classes according to a weekly schedule at the Kouvola campus.
Your active participation in these scheduled lessons is mandatory. Remote participation is not possible. Generally, scheduled contact lessons are neither recorded nor duplicated as online lectures.
You will progress by attending scheduled lessons and completing tasks and assignments individually or in groups.
You must complete the given assignments and practical exercises.
Further information
The courses connected to game development course running in parallel.
Evaluation scale
1-5
Assessment methods and criteria
Assignments handed in.