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2D game art (5 cr)

Code: GD00FA74-3002

General information


Enrollment
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Number of ECTS credits allocated
5 cr
Local portion
0 cr
Virtual portion
5 cr
Mode of delivery
Distance learning
Unit
Department of Culture
Campus
Ecampus
Teaching languages
English
Seats
20 - 27
Degree programmes
Degree Programme in Game Design
Teachers
Sarah-Jane Leavey
Teacher in charge
Sarah-Jane Leavey
Groups
GDKV25SV
Game design, online studies
Course
GD00FA74

Realization has 8 reservations. Total duration of reservations is 16 h 0 min.

Time Topic Location
Tue 02.09.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Wed 10.09.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Fri 19.09.2025 time 09:00 - 11:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Fri 03.10.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Wed 29.10.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Thu 13.11.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Tue 25.11.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Fri 05.12.2025 time 12:00 - 14:00
(2 h 0 min)
2D game art GD00FA74-3002
remote teaching (scheduled)
Changes to reservations may be possible.

Objective

You know the process of creating production ready 2D game assets.
You learn how to use various techniques, tools and software for creating 2D game graphics.
You know how to consider the technical details required in 2D game graphics, such as the correct file format, color management, and file size.
You can create 2D game assets that meet the given design parameters.

Content

How to create 2D game assets?
How to use sketching as an ideation tool?
How to select the appropriate tools and methods for each task?
How to save a file in an appropriate file format, follow naming conventions and manage files between applications?
What is the pipeline for 2D game art?
How do derive designs from reference images?
What are the differences between vector and raster images?

Course material

Material on Learn.

Study forms and methods

The course consists of unscheduled online study, supplemented by scheduled online lessons. Your active participation in these scheduled lessons is mandatory.
You will conduct your studies on the Learn platform, which becomes accessible on the course start date.
You must have an internet connection, as well as video and audio capabilities for online lessons.
You must complete and submit your assignments individually by the specified deadlines.

Further information

The courses connected to game development course running in parallel.

Evaluation scale

1-5

Assessment methods and criteria

Assignments handed in.

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