Graphic design software (5 cr)
Code: MU00DV93-3031
General information
Enrollment
07.04.2025 - 21.04.2025
Timing
01.08.2025 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
20 - 21
Degree programmes
- Degree Programme in Bioproduct Design
- Degree Programme in Graphic Design
- Degree Programme in Fashion and Costume Design
- Degree Programme in Interior Architecture and Furniture Design
Teachers
- Suvi Pylvänen
- Sarah-Jane Leavey
Groups
-
GDKV25KMGame design, part-time studies
Objective
After successfully completing the course, you:
- know the basics of InDesign and layout
- know the basics of Illustrator and are able to produce vector graphics
- understand different file formats and their usage
- are able to make layouts and use images in your publications
- are able to produce print and digital ready files and are familiar with different printing techniques
- are able utilise software tools that make the workflow more efficient
Content
How to do layouts and vector based illustrations?
How to select the appropriate typography, colour profile and paper?
How to save a file in an appropriate file format and manage files between applications?
How to select the appropriate tools and methods for each task?
In Fashion and Costume Design it is important to command the composition with the help of programmes: a piece of clothing, a human being + moodboard = visual presentations.
Opiskelumateriaali
Material on Learn
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Some assignments are connected to a game project the students develop in their game development course.
Evaluation scale
1-5