Basics of 2D animation (5 cr)
Code: GD00CU02-3013
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for introductions has not started yet.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 1 cr
- Virtual portion
- 4 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 20 - 22
- Degree programmes
- Degree Programme in Game Design
Realization has 4 reservations. Total duration of reservations is 12 h 45 min.
Time | Topic | Location |
---|---|---|
Fri 05.09.2025 time 13:45 - 16:00 (2 h 15 min) |
Basics of 2D animation GD00CU02-3013 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Fri 26.09.2025 time 12:30 - 16:00 (3 h 30 min) |
Basics of 2D animation GD00CU02-3013 |
MS10
Tietokoneluokka (26+1)
|
Thu 06.11.2025 time 12:30 - 16:00 (3 h 30 min) |
Basics of 2D animation GD00CU02-3013 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Thu 27.11.2025 time 12:30 - 16:00 (3 h 30 min) |
Basics of 2D animation GD00CU02-3013 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Objective
You are familiar with the principles of animation and are able to identify them in any given animation.
You are able to convey realism and believability to an animated object. You understand how to create motion.
You know how to use After Effects and Photoshop software for animation purposes.
Content
What is animation and what are the 12 principles of animation? Why do we have the principles of animation? How do you use different animation techniques and styles?
What are the different animation principles and how do they affect an animation? How are the principles of animation related to game design? How does a proper animation affect gameplay and the game experience?
How to animate a character? What are cycles and how do you animate walking, running and jumping cycles?
How to utilise keyframe techniques, tracking and motion paths, camera techniques and effects? What are sprites and how to make character sprite animations?
Course material
Lectures, videos, links and tutorials on Learn.
Study forms and methods
The course mostly online. Contact lessons are on campus when the group has contact days.
If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.
RDI and work-related cooperation
RD&i cooperation will be integrated if possible.
Further information
Students complete assignments independently with the help of instructions and video tutorials. In class, a student will receive feedback and deepen their expertise.
Evaluation scale
1-5
Assessment methods and criteria
Completed assignments.