Usability and user interface design (5 cr)
Code: GD00CU06-3013
General information
- Enrollment
-
04.11.2024 - 17.11.2024
Registration for the implementation has ended.
- Timing
-
01.01.2025 - 30.04.2025
Implementation is running.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 4 cr
- Virtual portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 20 - 22
- Degree programmes
- Degree Programme in Game Design
Realization has 11 reservations. Total duration of reservations is 33 h 0 min.
Time | Topic | Location |
---|---|---|
Wed 22.01.2025 time 09:00 - 11:30 (2 h 30 min) |
Usability and user interface design GD00CU06-3013 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Tue 28.01.2025 time 10:30 - 14:00 (3 h 30 min) |
Usability and user interface design GD00CU06-3013 |
MS12
Studio, Meduusa-studio
|
Wed 12.02.2025 time 10:00 - 14:00 (4 h 0 min) |
Usability and user interface design GD00CU06-3013 |
MS05
Tietokoneluokka (28+1), Meduusa-studio
|
Thu 20.02.2025 time 10:00 - 12:00 (2 h 0 min) |
Usability and user interface design GD00CU06-3013 |
MS206
Työtila/projektitila(12), Meduusa-studio
MS210 Säkkituoliluokka, Meduusa-studio |
Wed 05.03.2025 time 10:00 - 14:00 (4 h 0 min) |
Usability and user interface design GD00CU06-3013 |
MS12
Studio, Meduusa-studio
|
Thu 20.03.2025 time 09:00 - 12:30 (3 h 30 min) |
Usability and user interface design GD00CU06-3013 |
MS10
Tietokoneluokka (26+1)
|
Mon 24.03.2025 time 10:00 - 14:45 (4 h 45 min) |
Usability and user interface design GD00CU06-3013 |
MS10
Tietokoneluokka (26+1)
|
Thu 03.04.2025 time 10:00 - 11:30 (1 h 30 min) |
Usability and user interface design GD00CU06-3013 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Wed 09.04.2025 time 09:00 - 13:00 (4 h 0 min) |
Usability and user interface design GD00CU06-3013 |
remote teaching (scheduled)
|
Thu 17.04.2025 time 10:00 - 11:30 (1 h 30 min) |
Usability and user interface design GD00CU06-3013 |
MS206
Työtila/projektitila(12), Meduusa-studio
|
Thu 24.04.2025 time 10:00 - 11:45 (1 h 45 min) |
Usability and user interface design GD00CU06-3013 |
MS10
Tietokoneluokka (26+1)
|
Objective
You are familiar with the basic principles of interface design, usability, accessibility and user experience.
You are able to conduct usability tests and you are familiar with different test methods that can be applied to games.
You understand the basic psychology behind usability such as human perception and memory.
You are familiar with a user centred design process and the associated methods.
You know the most common interface design patterns and elements used in games.
Content
How to design user interfaces that are easy to use and accessible?
How to plan and implement a usability test and evaluate usability?
Course material
Videos and reading material on Learn.
Books:
Celia Hodent. 2017. The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design. CRC Press.
https://ebookcentral.proquest.com/lib/xamk-ebooks/detail.action?docID=4943930
Study forms and methods
You will attend classes according to the given schedule. In addition to class exercises, there will be independently assigned homework tasks.
If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.
RDI and work-related cooperation
The course may include visiting lecturers from the industry.
Student workload
Students complete assignments independently as well as in groups.
Evaluation scale
1-5
Assessment methods and criteria
Assignments completed
Self-evaluation