Module 1 - Introduction to development tools (2 cr)
Code: AV00DO28-3007
General information
Timing
01.01.2025 - 31.12.2025
Number of ECTS credits allocated
2 op
Virtual portion
2 op
Mode of delivery
Distance learning
Unit
Open UAS and Continuing education
Campus
Ecampus
Teaching languages
- English
Degree programmes
- Open University of Applied Sciences
Teacher in charge
Suvi Pylvänen
Content
Part 1: Course Overview:
Video 1: Games: An overview. Content: The industry. The course structure and content. The software you will need. (Software: Unity, Visual Studio, Blender, Krita, back up storage)
Part2: Introduction to Krita. (2D Art)
Video 1: Software Set-up.
Video 2: Krita User Interface.
Video 3: Brushes.
Video 4: Painting Masks and Selections.
Video 5: Transforms and Text.
Deliverable: 2D Art.
Part3: Intro to Blender (3D Art)
Video 1: Download and Interface.
Video 2: Setting up the scene.
Video 3: Modelling Part1.
Video 4. Modelling Part2.
Video 5: Modelling Part 3.
Video 6: Texturing.
Video 7: Prepping for Blender.
Deliverable: 3D Model.
Part 4: Intro to Unity (Game Creation).
Video 1: Installing Unity.
Video 2: Creating a project.
Video 3: Unity’s User Interface.
Video 4: Scenes, Game Objects, Components.
Video 5: Cameras.
Video 6: Lights.
Video 7: Materials.
Video 8: Summary and Tips.
Part 5: Intro to Coding
Video 1: Introduction to Programming.
Video 2: Visual Studio.
Video 3: Your first programme.
Video 4: Variables
Video 6: Logic
Video 7: Containers.
Video 8: Loops.
Video 9: Strings and Dictionaries.
Video 10: Functions.
Video 11: Classes, Scope and Namespaces.
Video 12: Script Integration in Unity.
Video 13: Debugging.
Part 6: Your Assignment
Video 1: Prepping Your Model for Unity in Blender.
Video 2: Importing Your Model in Unity.
Video 3: Your Assignment.
Final Deliverable: Textured Robot in a Unity Scene.
NB: Video numbers and duration subject to change as the above is a minimal estimate.
Evaluation scale
Approved/Failed