Module 16 - Artificial Intelligence for Games (2 cr)
Code: AV00EL14-3007
General information
Timing
01.01.2025 - 31.12.2025
Number of ECTS credits allocated
2 op
Virtual portion
2 op
Mode of delivery
Distance learning
Unit
Open UAS and Continuing education
Campus
Ecampus
Teaching languages
- English
Degree programmes
- Open University of Applied Sciences
Teacher in charge
Suvi Pylvänen
Objective
Learning outcomes:
You will learn the basic concepts of artificial intelligence for games by seeing examples how A.I. is applied to some of the most famous games on earth.
Content
Artificial Intelligence (A.I.) is currently one of the most exciting topics all around the world. Many do not know that actually the video games industry has been in forefront in developing the science and applications, such as games using A.I. This modules gives you an introduction how A.I. is used in games by showcasing theory behind A.I. for games and great examples.
Evaluation scale
Approved/Failed