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Module 16 - Artificial Intelligence for Games (2 cr)

Code: AV00EL14-3007

General information


Timing

01.01.2025 - 31.12.2025

Number of ECTS credits allocated

2 op

Virtual portion

2 op

Mode of delivery

Distance learning

Unit

Open UAS and Continuing education

Campus

Ecampus

Teaching languages

  • English

Degree programmes

  • Open University of Applied Sciences

Teacher in charge

Suvi Pylvänen

Objective

Learning outcomes:
You will learn the basic concepts of artificial intelligence for games by seeing examples how A.I. is applied to some of the most famous games on earth.

Content

Artificial Intelligence (A.I.) is currently one of the most exciting topics all around the world. Many do not know that actually the video games industry has been in forefront in developing the science and applications, such as games using A.I. This modules gives you an introduction how A.I. is used in games by showcasing theory behind A.I. for games and great examples.

Evaluation scale

Approved/Failed