Virtual production project (5 cr)
Code: GD00FN74-3001
General information
- Enrollment
-
07.04.2025 - 21.04.2025
Registration for the implementation has ended.
- Timing
-
01.08.2025 - 31.12.2025
The implementation has not yet started.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Distance learning
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Course
- GD00FN74
Objective
How do you leverage Unreal engine and virtual production techniques in video production?
What are the key tools and workflows in a virtual production pipeline?
What is the role of pre-planning in virtual production project?
How to plan and implement a shooting day?
Content
You explore how to utilise virtual production techniques to combine both physical and digital.
You learn how to use virtual production technologies to blend digital and real-world elements.
You understand how to apply these techniques in video productions.
You work in groups to complete a virtual production project.
Evaluation
Students can
a. use professional vocabulary and concepts in an expert way in different situations.
c. work as team members in working life expert duties and identify and describe the problems of the professional field.
e. choose appropriate models, methods, software and techniques according to the purpose and justify these choices.
f. promote teams’ goal-oriented operation.
Study forms and methods
This course includes both theory and practice. The practical parts are on-location shoots so attendance on location is required.
RDI and work-related cooperation
During the course the students learn how to operate virtual productions and create content for a real film production.
Evaluation scale
1-5