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Module 11 - History of Games (1 op)

Toteutuksen tunnus: AV00DQ51-3001

Toteutuksen perustiedot


Ajoitus
01.01.2019 - 31.12.2019
Toteutus on päättynyt.
Opintopistemäärä
1 op
Lähiosuus
0 op
Virtuaaliosuus
1 op
Toteutustapa
Etäopetus
Yksikkö
Vanha_Avoin AMK ja täydennyskoulutus (vanhettu)
Toimipiste
E-kampus
Opetuskielet
englanti
Koulutus
Avoin ammattikorkeakoulu
Vastuuopettaja
Suvi Pylvänen
Ryhmät
AVERKV
Avoimen erilliskoulutus
Opintojakso
AV00DQ51
Toteutukselle AV00DQ51-3001 ei löytynyt varauksia!

Tavoitteet

Module 11 is the first game’s history module for the course. It is an introductory module. It serves to illustrate the importance of looking at past games and what can be learnt from studying their historical significance. It will be essential viewing for anyone interested in a career in games development. The topic is ‘Ten Games that changed Gaming’. The learning outcomes are as follows:
· How games evolved over time.
· An understanding of how technological innovation can generate game-play innovation.
· How deep rewarding mechanics can be created with great economy and limited assets.
These learnings should directly impact student’s abilities to complete the practical modules on this course. No prior design, art of coding experience is required.
There are NO deliverables. You need to complete a quiz which follows the videos.

Sisältö

The module is broken down as follows:
History of Games Part 1:
This video covers the learning outcomes, the judging criteria and the following game.
Game 1: Spacewar!
Game 2: Defender
Game 3: Pac-man
Game 4: Sonic the Hedgehog 2
Game 5: Doom
History of Games Part 2:
This video covers games 1-6:
Games 6: Ridge Racer
Game 7: Half-Life
Game 8: Grand Theft Auto 3
Game 9: Minecraft
Game 10: Pokémon Go

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