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Module 11 - Ideation and Value Creation in Games (1 cr)

Code: AV00EJ88-3002

General information


Timing
01.01.2021 - 31.12.2021
Implementation has ended.
Number of ECTS credits allocated
1 cr
Local portion
0 cr
Virtual portion
1 cr
Mode of delivery
Distance learning
Unit
Vanha_Open UAS and Continuing Education (vanhettu)
Campus
Ecampus
Teaching languages
Finnish
Degree programmes
Open University of Applied Sciences
Teacher in charge
Suvi Pylvänen
Groups
AVKVKYINTRO21
Avoin amk, KY, ITVGC 2021
Course
AV00EJ88
No reservations found for realization AV00EJ88-3002!

Objective

Module overview:
What is a good video game idea? Where do all good video games ideas come from? Who has good id eas? How are initial ideas transformed into great ideas?

This module explores the different aspects of ideation and value creation in games studios. It will increase your understanding video game studios as organisations and how new knowledge is created for developing ‘better games’. You will gain an 'insight' into video games studios daily life and what are their concerns about making decisions where to invest resources. The material includes interviews from 26 CEOs of games studios from Finland who describe experiences in developing new games ideas.

Content

Learning outcomes?

You will learn how ideas and knowledge grow in game studios.
You will learn why sharing knowledge is a vital practice
You will learn what makes an idea into a credible idea bed their
You will learn what standing out of the mass means

Evaluation scale

Approved/Failed

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