Module 13 - Artificial Intelligence for Games (2 op)
Toteutuksen tunnus: AV00EJ90-3002
Toteutuksen perustiedot
- Ajoitus
-
01.01.2021 - 31.12.2021
Toteutus on päättynyt.
- Opintopistemäärä
- 2 op
- Lähiosuus
- 0 op
- Virtuaaliosuus
- 2 op
- Toteutustapa
- Etäopetus
- Yksikkö
- Vanha_Avoin AMK ja täydennyskoulutus (vanhettu)
- Toimipiste
- E-kampus
- Opetuskielet
- englanti
- Koulutus
- Avoin ammattikorkeakoulu
Tavoitteet
Artificial Intelligence (A.I.) is currently one of the most exciting topics all around the world. Many do not know that actually the video games industry has been in forefront in developing the science and applications, such as games using A.I. This module s gives you an introduction how A.I. is used in games by showcasing theory behind A.I. for games and great examples.
Learning outcomes: You will learn the basic concepts of artificial intelligence for games applied to some of the most famous games on earth.
Sisältö
Learning resources: There are 3 video lectures.
Arviointi
Assessment: by seeing examples how A.I. is Students will be tasked with a quiz. You need to score minimum of 12/15. If you pass we will confirm you your module completion and add 2 ECTS to your student reg istry.
Arviointiasteikko
Hyväksytty/Hylätty