Audiovisual skills (5 cr)
Code: GD00CU01-3002
General information
- Enrollment
- 02.01.2019 - 14.01.2019
- Registration for the implementation has ended.
- Timing
- 01.01.2019 - 30.04.2019
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Brenda Jiménez
- Teacher in charge
- Brenda Jiménez
- Groups
-
GDKV18SPGame design, full-time studies
- Course
- GD00CU01
Objective
You know the basics of the dramatic structure.
You know the basics of the camera angles, lenses, depth of field, aperture and other camera techniques needed in a game play visualisation.
You know the basics of the sound work for game.
You know the basics of light design for game.
You know the basic editing methods for storytelling.
You know the basic production methods for audiovisual work.
You learn the basics of how to show your character on screen so that it supports the story.
Content
How to tell a short story?
How to visualise the scene with a camera?
How to tell the story with sound elements?
How to light up one scene?
What editing methods can be used for storytelling?
How to provide a character in front of the camera?
How to produce a simple audiovisual story?
Evaluation
The course "Audiovisual skills" is located in the entry-level of your studies. The assessment emphasises criteria x. A student who has reached level 3 is able to:
a. use professional audiovisual technical vocabulary.
b. look for information in the key information sources of the field
e. use the key models, methods and techniques of the professional field
f. work as team members in a goal-oriented way