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Concept art and digital painting (5 cr)

Code: GD00CU05-3001

General information


Enrollment
20.08.2018 - 07.09.2018
Registration for the implementation has ended.
Timing
01.08.2018 - 31.12.2018
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Degree programmes
Degree Programme in Game Design
Teachers
Ilari Kukkonen
Sarah-Jane Leavey
Teacher in charge
Sarah-Jane Leavey
Groups
GDKV17SP
Game design, full-time studies
Course
GD00CU05
No reservations found for realization GD00CU05-3001!

Objective

You have acquired intermediate skills in digital painting both in theory and practice.
You have improved your skills drawing by hand and digitally.
You understand the role of a concept artist within the game industry and their workflow process.
You can create concept drawings and key art in order to pitch a game idea or tell a story.
You can work from a script or Game Design Document and visualise character, environment, vehicles or asset concepts.

Content

What is the Concept Art workflow?
What is the role of the Concept Artist in game design?
How to create concept art and digital paintings?
How to create your own digital paint brushes?
How to create character studies and environment sketches for a production team?
How to use perspective and lighting to create Key Art?

Evaluation

The assessment emphasises criteria a and e. A student who has reached level 3 is able to:
– use the professional vocabulary associated with concept art and digital painting appropriately.
– use the key workflow methods, software and techniques of the professional field.

Qualifications

Required studies of Drawing and painting, Composition and colour, Character and environment design, or equivalent skills.

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