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Usability and user interface design (5 cr)

Code: GD00CU06-3001

General information


Enrollment
02.01.2019 - 14.01.2019
Registration for the implementation has ended.
Timing
01.01.2019 - 30.04.2019
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
RDI portion
1 cr
Mode of delivery
Blended learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Degree programmes
Degree Programme in Game Design
Teachers
Suvi Pylvänen
Groups
GDKV17SP
Game design, full-time studies
Course
GD00CU06
No reservations found for realization GD00CU06-3001!

Objective

You are familiar with the basic principles of interface design, usability, accessibility and user experience.
You are able to conduct usability tests and you are familiar with different test methods that can be applied to games.
You understand the basic psychology behind usability such as human perception and memory.
You are familiar with a user centred design process and the associated methods.
You know the most common interface design patterns and elements used in games.

Content

How to design user interfaces that are easy to use and accessible?
How to plan and implement a usability test and evaluate usability?

Evaluation

A student who has reached level 3 is able to
– use professional vocabulary related to usability and user interface design systematically.
– identify interrelated tasks in the user interface design pipeline.
– take user needs, experience and skill level into account in the design.
– visualise information structures and user journeys.
– justify user interface design decisions based on usability and accessibility principles.

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