Low poly modelling (5 cr)
Code: GD00CU13-3001
General information
- Enrollment
-
20.08.2018 - 07.09.2018
Registration for the implementation has ended.
- Timing
-
01.08.2018 - 19.10.2018
Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 4 cr
- Virtual portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Brenda Jiménez
- Teacher in charge
- Brenda Jiménez
- Groups
-
GDKV17SPGame design, full-time studies
- Course
- GD00CU13
No reservations found for realization GD00CU13-3001!
Objective
You know how to model and texture the 3D elements for game environments.
You will understand the requirements and restrictions of real-time 3D.
Content
How to do polygon modelling?
How to apply textures?
How to do character animation?
Evaluation
Students can
a. use professional vocabulary related to low poly modelling systematically.
e. use the key software and techniques of polygon modelling.