Advanced 3D (5 cr)
Code: GD00DL20-3001
General information
- Enrollment
- 14.12.2020 - 14.01.2021
- Registration for the implementation has ended.
- Timing
- 01.01.2021 - 30.04.2021
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 4 cr
- Virtual portion
- 1 cr
- Mode of delivery
- Blended learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- English
- Seats
- 0 - 25
- Degree programmes
- Degree Programme in Game Design
- Teachers
- Panu Vuoristo
- Teacher in charge
- Panu Vuoristo
- Groups
-
GDKV19SPGame design, full-time studies
- Course
- GD00DL20
Objective
– You advance your 3D modelling skills and learn more advanced techniques.
– You learn the 3D model optimisation workflow through retopology.
– You know how to rig characters and objects.
– You advance your texturing skills: you learn about procedural PBR materials and 3D painting.
– You understand PBR workflow in 3D modelling and game production.
Content
– How to 3D model more complex entities?
– How to utilise more advanced texturing techniques?
– How to use software to create procedural PBR materials?
– How to optimise your models for production?
Evaluation
A student who has reached level 3 is able to:
– use professional vocabulary and concepts professionally in 3D modelling.
– choose appropriate models, methods, software and techniques in 3D modelling according to the purpose and justify these choices.