Animation (5 cr)
Code: GR00BI84-3001
General information
- Enrollment
- 20.08.2018 - 07.09.2018
- Registration for the implementation has ended.
- Timing
- 01.08.2018 - 31.12.2018
- Implementation has ended.
- Number of ECTS credits allocated
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Department of Culture
- Campus
- Kouvola Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Graphic Design
- Teachers
- Jani Kiviranta
- Teacher in charge
- Marjo Suviranta
- Groups
-
GRKV17SPGraphic design, full-time studies
- Course
- GR00BI84
Objective
- You are familiar with the principles of animation.
- You are able to convey realism and believability through an animated object and character.
- You know how to use software for traditional and interactive animation purposes.
- You understand different animation techniques.
Content
- What is 2D animation?
- How to utilise the 12 principles of animation, such as anticipation and squash and stretch?
- How do you do animate a character’s walk and run cycles?
- How to create interactive animations?
Qualifications
Basic knowledge of Photoshop
Further information
The course "Animation" is located in the entry-level of your studies. The assessment emphasizes criteria a, c and e.
A student who has reached the level 3 is able to:
a. use professional vocabulary related to animation systematically.
c. identify tasks related to animation pipeline from planning stage to a finished animation.
e. use animation techniques, principles and software.