Skip to main content

Basics of 3D modellingLaajuus (5 cr)

Course unit code: GD00CU16

General information


Credits
5 cr
Teaching language
English
Responsible person
Brenda Jiménez

Objective

You are familiar with basic 3D modelling terminology and theory.
You are comfortable and familiar with 3D space, and are able to set units and a grid for modelling.
You are able to navigate the software’s UI and locate tools for modelling.
You are familiar with the basic terminology of texturing and shading, and are able to add simple materials to your models.
You are familiar with the most essential lighting techniques and lighting terminology in 3D.
You have command of the basics of rendering single and multiple frames.

Content

What is 3D modelling? What is a polygon and how do polygons work in a 3D space to create models? What are the components and elements of a Poly Model?
How to do basics of 3D modelling? How to manipulate and deform a poly to create a model?
How can you utilise different techniques and work methods? Which tools are needed for different techniques and when to use them?

Accomplishment methods

– use professional vocabulary systematically.
– use the key modelling techniques, tools, software and production pipeline of the professional field.

Go back to top of page