Digital and wellbeing technology in rehabilitationLaajuus (5 cr)
Course unit code: FJ00DK78
General information
- Credits
- 5 cr
- Teaching language
- Finnish
- Responsible person
- Elina Päykkönen
- Marjo Heikkilä
Objective
You know how to use and assess the accessibility of electronic services and their usability in rehabilitation.
You are able to use and develop electronic services that support rehabilitation.
You know different welfare technology tools, products and services.
You know what kind of possibilities various technological tools and gamification offer to promote rehabilitation.
You understand the ethical and security aspects of electronic services and wellbeing technology.
You are able to make use of service design in designing and developing wellbeing technology solutions.
Content
What are digital services in rehabilitation?
What is usability in wellbeing technological solutions?
How can individuals' rehabilitation and wellbeing be promoted by technology?
How to use gamification in wellbeing technology solutions?
How do you benefit from wellbeing technology tools in product and service planning?
How do you account for ethics and security in wellbeing technology?
How is service design understood in user-oriented wellbeing technology?
Qualifications
Attending the course requires that the learning outcomes of the 1st and 2nd academic year studies are achieved.
Evaluation
Students can
- use professional vocabulary and concepts in an expert way in different situations.
- evaluate information sources critically.
- work as team members in working life expert duties and identify and describe the problems of the professional field.
- evaluate operations in client, user and target group situations.
- choose appropriate models, methods, software and techniques according to the purpose and justify these choices.
- promote teams’ goal-oriented operation.
- apply critically the ethical principles of the professional field in different situations.