Game analysis (5 cr)
Code: GD00CU08-3001
General information
Enrollment
02.01.2019 - 14.01.2019
Timing
04.03.2019 - 10.05.2019
Number of ECTS credits allocated
5 op
Virtual portion
1 op
Mode of delivery
80 % Contact teaching, 20 % Distance learning
Campus
Kouvola Campus
Teaching languages
- English
Degree programmes
- Degree Programme in Game Design
Teachers
- Marko Siitonen
Teacher in charge
Marko Siitonen
Groups
-
GDKV17SPGame design, full-time studies
Objective
You learn to analyse video games with different designs, narratives and solutions.
You familiarise yourself with different game mechanics and examine different game genres characterised by their implementation.
Content
How to analyse game through gaming?
How to identify different game mechanics and the gameplay elements that games have?
How to analyse specific segments of the video game?
How to compare video games and their content?
How have storytelling and structural solutions been implemented in games?
How to write an analysis and create presentations of games?
Qualifications
Required studies of Basics of game design or equivalent skills in game design, understanding of game genres and terminology of video gaming.