Animation (5 cr)
Code: GR00BI84-3003
General information
Enrollment
06.04.2022 - 22.04.2022
Timing
31.10.2022 - 18.12.2022
Number of ECTS credits allocated
5 op
RDI portion
1 op
Mode of delivery
Contact teaching
Campus
Kouvola Campus
Teaching languages
- Finnish
Seats
20 - 23
Degree programmes
- Degree Programme in Graphic Design
Teachers
- Miikka-Petteri Lesonen
- Saara Kumpulainen
Teacher in charge
Marjo Suviranta
Groups
-
GRKV19SPGraphic design, full-time studies
Objective
- You are familiar with the principles of animation.
- You are able to convey realism and believability through an animated object and character.
- You know how to use software for traditional and interactive animation purposes.
- You understand different animation techniques.
Content
- What is 2D animation?
- How to utilise the 12 principles of animation, such as anticipation and squash and stretch?
- How do you do animate a character’s walk and run cycles?
- How to create interactive animations?
Materials
To be announced at the beginning of the course.
Teaching methods
Scheduled track:
Teaching which is in accordance with the working order and control ( 5 cr).
Independent track:
Demonstration/recognition of prior learning.
Blended track:
Contact lecturer.
Employer connections
Cooperation with companies.
Evaluation scale
1-5
Qualifications
Basic knowledge of Photoshop
Further information
The course "Animation" is located in the entry-level of your studies. The assessment emphasizes criteria a, c and e.
A student who has reached the level 3 is able to:
a. use professional vocabulary related to animation systematically.
c. identify tasks related to animation pipeline from planning stage to a finished animation.
e. use animation techniques, principles and software.