Cyberhygiene (5 cr)
Code: PO00DN37-3001
General information
Enrollment
12.04.2021 - 25.04.2021
Timing
30.08.2021 - 17.12.2021
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 30
Degree programmes
- Degree Programme in Game Programming
Teachers
- Marko Oras
Teacher in charge
Marko Oras
Groups
-
POKT19SPGame programming, full-time studies
Objective
The student understands the significance of the personal cyber hygiene to the information security of the society and information security of the company.
The student knows the legislation, information security and privacy.
The student knows the differences between a cyber security and information security. The student can identify information security risks and can make improvement proposal to avoiding them.
The student can protect his own operation on the cyberspace and reduce the risk to be subjected to the attack as a worker of the company and as a private person.
The student knows the controls and theory models to build protection, the most general, information security.
The student knows social and the significance for the high-quality implementation of the information security from the point of view of the organisation.
The student knows how the industry systems should be protected and can require and it can discuss with other professionals who work in the field from these.
Content
Basic concepts of the information security
Information security risks, their effects and rejection.
Information security generally
Laws which are related to the information security
Information security standards and certificates
Encryption methods
Osint
Evaluation scale
1-5