Game programming project 3 (5 cr)
Code: TI00CW63-3002
General information
Enrollment
15.08.2020 - 04.09.2020
Timing
31.08.2020 - 11.12.2020
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Game Programming
Teachers
- Niina Mässeli
- Pekka Vilpponen
- Marko Oras
Teacher in charge
Niina Mässeli
Groups
-
POKT19SPGame programming, full-time studies
Objective
You know how to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.
Content
What kind of features does the game engine offer?
How to use game engine features in your project?
How to utilize softwares in your game development process?
Evaluation scale
Approved/Failed
Assessment criteria, good (3-4)
a. use professional vocabulary and concepts in an expert way in different situations.
e. choose appropriate models, methods, software and techniques according to
the purpose and justify these choices.
f. promote teams’ goal-oriented operation.
Qualifications
Game programming patterns