Character and environment design (5 cr)
Code: GD00CU11-3005
General information
Enrollment
16.12.2019 - 10.01.2020
Timing
01.01.2020 - 01.05.2020
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kouvola Campus
Teaching languages
- English
Seats
0 - 21
Degree programmes
- Degree Programme in Game Design
Teachers
- Nicholas Sweetman
Groups
-
GDKV19KMGame design, part-time studies
Objective
You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.
Content
How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?
Evaluation scale
1-5
Qualifications
Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.