The attendant knows how to navigate inside the editor and its menus and also knows how to create and use the most common things used in programming (variables, functions, classes, references) inside Unreal Engine. The attendant knows independently how to build working logic using the Unreal Engine Blueprint Visual Scripting System. The attendant knows how to package the program so it can be distributed to other users.
Prerequisites and co-requisites
Basic knowledge of programming
Learn how to navigate inside Unreal Engine editor, what are most common menus and what is included inside them. Getting to know Blueprint Visual Scripting system and benefits it offers compared to normal programming. Learn how to do all basic programming things with the Blueprint scripting system. Build a small example program that is packaged and ready to be distributed to others.
Name of lecturer(s)
Mode of delivery
Language of instruction
01.10.2019 - 31.12.2019
17.10.2019 - 29.10.2019
10 - 30
Degree Programme in Business Information Technology, Degree Programme in Information Technology