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International Board Game InnovationLaajuus (6 cr)

Code: VV00ET70

Credits

6 op

Enrollment

07.11.2022 - 18.11.2022

Timing

01.02.2023 - 15.05.2023

Number of ECTS credits allocated

6 op

Mode of delivery

Contact teaching

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages
  • English
Seats

0 - 15

Teachers
  • Suvi Pylvänen
  • Jani Kiviranta
  • Joel Eronen
Teacher in charge

Suvi Pylvänen

Kansainvälinen yhteistyö

Co-operation with Swiss industry partner and HSLU Luzern

Opiskelijan työmäärä

Includes an intensive week in Luzern (Switzerland) and one intensive workshop week in Kouvola.

Toteutuksen osien kuvaus

Hands-on introduction to international game design.

Execution of a game design project within a team, solving a real-life challenge provided by the industry partner “Brändi” (the maker of the best-selling board game in Switzerland, Brändi Dog).

Working together in multidisciplinary teams with students from Xamk (Finland) and HSLU (Switzerland).

Application and deepening of problem-solving, project management and professional competencies.

Design and execution of playable wooden prototype of the game idea.

Pitching a game concept as a team to the industry partner Brändi.

Creation of documentation, prototypes and presentation of the results.

Exploring trends in game innovation, business potential of the ideas and possibilities of hybrid games.

Further information

https://www.xamk.fi/en/international-game-innovation/

Evaluation scale

1-5

Assessment methods and criteria

Documentation and prototype produced.