Game engine programming (5 cr)
Code: PO00DN63-3001
General information
Timing
01.01.2022 - 30.06.2022
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Game Programming
Teachers
- Pekka Vilpponen
Teacher in charge
Pekka Vilpponen
Groups
-
POKT19SPGame programming, full-time studies
Objective
You are able to make a simple game engine.
You are able to construct a practical software structure within a game engine following the guidelines of object-oriented programming.
Content
What programming features can be found in game engines and how are they implemented?
How do you create sensible software structures in game engines following the guidelines of object-oriented programming?
What aspects need to be considered when creating software components in a game engine?
How to create a simple game engine?
Evaluation scale
1-5
Qualifications
Applied game programming
Game data
Advanced game programming
Architecture and patterns
Game mathematics and physics