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Game engine programming (5 cr)

Code: PO00DN63-3001

General information


Timing

01.01.2022 - 30.06.2022

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Department of Information Technology

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Game Programming

Teachers

  • Pekka Vilpponen

Teacher in charge

Pekka Vilpponen

Groups

  • POKT19SP
    Game programming, full-time studies

Objective

You are able to make a simple game engine.
You are able to construct a practical software structure within a game engine following the guidelines of object-oriented programming.

Content

What programming features can be found in game engines and how are they implemented?
How do you create sensible software structures in game engines following the guidelines of object-oriented programming?
What aspects need to be considered when creating software components in a game engine?
How to create a simple game engine?

Evaluation scale

1-5

Qualifications

Applied game programming
Game data
Advanced game programming
Architecture and patterns
Game mathematics and physics