Digital skills in hospitality service production (5 cr)
Code: MR00DU67-3003
General information
Enrollment
06.04.2023 - 21.04.2023
Timing
04.09.2023 - 18.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
3 op
RDI portion
3 op
Mode of delivery
40 % Contact teaching, 60 % Distance learning
Unit
Department of Tourism, Hospitality Management and Youth Work
Campus
- Mikkeli Campus
- Ecampus
Teaching languages
- English
- Finnish
Seats
20 - 40
Degree programmes
- Degree Programme in Tourism and Service Business
Teachers
- Marjut Kasper
- Natalia Kushcheva
Teacher in charge
Marjut Kasper
Groups
-
MRKT21SVTourism and service business, online studies
-
VOMITO23STourism, exchange students
-
MRMI21KVTourism and Service Business, online studies
-
VOMIIB23SInternational Business, exchange students
-
MRMI21SVTourism and Service Business, online studies
-
MRMI21SPTourism and Service Business, full-time studies
- 29.11.2023 11:00 - 16:00, Digital skills in hospitality service production MR00DU67-3003
- 07.12.2023 12:00 - 13:30, Digital skills in hospitality service production MR00DU67-3003
Objective
You know the possibilities and challenges of technologies producing hospitality services.
You can describe and choose suitable digital solutions for different hospitality services.
You can define the effects of digitization on service costs, quality, usability and customer experience.
You can plan and implement a development task related to hospitality business using digital technology.
Content
What kind of digital solutions can you use in hospitality service production?
How can digital solutions improve the competitiveness of service production?
How can you define the effects of digitization on service costs, quality, usability and customer experience?
The course involves a practical project with a case company or organization (3 ECTS credits).
Opiskelumateriaali
Available in Learn
Yksilölliset oppimisväylät
According to schedule, orientation lecture, theme lectures, project work, Virtual lunch (VR) experience or similar study tour
In this course we’ll review following themes
1. Digital customer journey
2. Digital solutions in hospitality service production
3. Virtuality and virtual tourism
4. Gamification as a part of service production
The course involves a quiz, an analyzing task, small practical project with a case company or organization (Thing Link, Seppo game platform, VR/AR)
TKI ja työelämäyhteistyö
*
Evaluation scale
1-5
Assessment methods and criteria
Students can
use professional vocabulary and concepts in an expert way in different situations.
evaluate information sources critically.
work as team members in working life expert duties and identify and describe the problems of the professional field.
evaluate operations in customer, user and target group situations.
choose appropriate models, methods, software and techniques according to the purpose and justify these choices.
apply critically the ethical principles of the professional field in different situations.