International Board Game Innovation (6 cr)
Code: VV00ET70-3001
General information
Enrollment
07.11.2022 - 18.11.2022
Timing
01.02.2023 - 15.05.2023
Number of ECTS credits allocated
6 op
Mode of delivery
Contact teaching
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
0 - 15
Teachers
- Suvi Pylvänen
- Jani Kiviranta
- Joel Eronen
Teacher in charge
Suvi Pylvänen
Kansainvälinen yhteistyö
Co-operation with Swiss industry partner and HSLU Luzern
Opiskelijan työmäärä
Includes an intensive week in Luzern (Switzerland) and one intensive workshop week in Kouvola.
Toteutuksen osien kuvaus
Hands-on introduction to international game design.
Execution of a game design project within a team, solving a real-life challenge provided by the industry partner “Brändi” (the maker of the best-selling board game in Switzerland, Brändi Dog).
Working together in multidisciplinary teams with students from Xamk (Finland) and HSLU (Switzerland).
Application and deepening of problem-solving, project management and professional competencies.
Design and execution of playable wooden prototype of the game idea.
Pitching a game concept as a team to the industry partner Brändi.
Creation of documentation, prototypes and presentation of the results.
Exploring trends in game innovation, business potential of the ideas and possibilities of hybrid games.
Further information
https://www.xamk.fi/en/international-game-innovation/
Evaluation scale
1-5
Assessment methods and criteria
Documentation and prototype produced.