Skip to main content

Game project 1 (5 cr)

Code: PO00EO94-3005

General information


Enrollment

04.11.2024 - 17.11.2024

Timing

01.01.2025 - 30.04.2025

Number of ECTS credits allocated

5 op

RDI portion

2 op

Mode of delivery

Contact teaching

Unit

Department of Information Technology

Campus

Kotka Campus

Teaching languages

  • Finnish

Degree programmes

  • Degree Programme in Game Technology
  • Degree Programme in Game Programming

Teachers

  • Niina Mässeli
  • Pekka Vilpponen

Teacher in charge

Niina Mässeli

Groups

  • POKT24SP
    Game programming, full-time studies

Objective

You are able to apply your skills and know-how in a large multidimensional development project.
You know how to create a small playable game in a team.
You know how to utilize information from trusted information sources.

Content

What kind of features does the game engine offer?
How to use game engine features in your project?
How to utilize software in your game development process?

Opiskelumateriaali

Study materials will be announced on the study program's Learn platform.

Yksilölliset oppimisväylät

Weekly-based learning pathway form:
You participate in teaching and supervision as scheduled. Your studies will be paced according to schedules of the group meetings and the independent learning tasks.

Accelerated learning pathway form:
The method of participation must be agreed before the beginning of the course. If you work in a company, organization or project offered by a university, you can complete the course or module in your workplace / project either in full or in part.
In this case, you are in contact with the teacher of the course at the beginning of the course and agree on a development task for your workplace / project. Learning requires that in your work, you become acquainted with the themes covered in the course, and master them both in theory and in practice.

TKI ja työelämäyhteistyö

Strong cooperation with RDI projects related to game programming. Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Kansainvälinen yhteistyö

Opportunity to utilize the assignments in the course to develop a work assignment or your own product.

Opiskelijan työmäärä

The workload of the student is 135 hours of which are held separately work hour log.

Evaluation scale

Approved/Failed

Assessment methods and criteria

Student reports 135 hours of work in our time tracking system and writen report is marked approved.
The student will receive a "Passed" mark to Peppi.