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3D environment design (5 cr)

Code: GD00CU17-3011

General information


Enrollment
08.04.2024 - 21.04.2024
Registration for the implementation has ended.
Timing
01.08.2024 - 31.12.2024
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
5 cr
Mode of delivery
Contact learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
English
Degree programmes
Degree Programme in Game Design
Teachers
Emilia Haanpää
Teacher in charge
Panu Vuoristo
Groups
GDKV23SP
Game design, full-time studies
Course
GD00CU17

Realization has 5 reservations. Total duration of reservations is 27 h 15 min.

Time Topic Location
Tue 29.10.2024 time 12:45 - 16:15
(3 h 30 min)
3D environment design GD00CU17-3011
MS05 Tietokoneluokka (28+1), Meduusa-studio
Mon 04.11.2024 time 10:00 - 17:00
(7 h 0 min)
3D environment design GD00CU17-3011
MS05 Tietokoneluokka (28+1), Meduusa-studio
Wed 27.11.2024 time 08:00 - 14:15
(6 h 15 min)
3D environment design GD00CU17-3011
MS05 Tietokoneluokka (28+1), Meduusa-studio
Mon 02.12.2024 time 10:00 - 17:00
(7 h 0 min)
3D environment design GD00CU17-3011
MS05 Tietokoneluokka (28+1), Meduusa-studio
Tue 17.12.2024 time 12:45 - 16:15
(3 h 30 min)
3D environment design GD00CU17-3011
MS05 Tietokoneluokka (28+1), Meduusa-studio
Changes to reservations may be possible.

Objective

You know the basics of 3D environment design.
You become acquainted with the basic techniques used in the industry to model environments.

Content

How to model props in 3D software for your game?
What are the different techniques of modelling environments?
What are the reaches and limitations of prop modelling for environments in real-time 3D?

Evaluation scale

1-5

Further information

Required studies of Basics of 3D modelling and Audiovisual skills or equivalent skills in:

understanding the principles of lighting and the technical aspects and terminology of lighting.
knowing the basics of camera shots and movements.
doing a 3D polygon model.

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