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Character and environment design (5 cr)

Code: GD00CU11-3013

General information


Enrollment

06.11.2023 - 17.11.2023

Timing

01.01.2024 - 30.04.2024

Number of ECTS credits allocated

5 op

Mode of delivery

Contact teaching

Unit

Kulttuurin koulutusyksikkö

Campus

Kouvola Campus

Teaching languages

  • English

Seats

10 - 25

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Nicholas Sweetman
  • Maarit Kalmakurki

Teacher in charge

Maarit Kalmakurki

Groups

  • GDKV23KM
    Game design, part-time studies
  • 15.02.2024 09:00 - 16:00, Character and environment design GD00CU11-3013
  • 07.03.2024 12:30 - 16:00, Character and environment design GD00CU11-3013
  • 20.03.2024 16:30 - 17:30, Character and environment design GD00CU11-3013
  • 04.04.2024 12:30 - 16:00, Character and environment design GD00CU11-3013
  • 25.04.2024 12:30 - 16:00, Character and environment design GD00CU11-3013

Objective

You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.

Content

How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?

Opiskelumateriaali

Game design basics. Mise-en-scene. Script writing & Non-linear storytelling.
Videorecordings, video ja literature links on Learn

Yksilölliset oppimisväylät

The course includes mostly online lessons. Contact lessons are on campus when the group has contact days.

TKI ja työelämäyhteistyö

The course links with a previous game development course. The course teaches skills work worklife.

Evaluation scale

1-5

Assessment methods and criteria

Activity in lectures, achieving all assignements and their quality

Qualifications

Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.