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Basics of 2D animation (5 cr)

Code: GD00CU02-3014

General information


Enrollment

04.11.2024 - 17.11.2024

Timing

01.01.2025 - 30.04.2025

Number of ECTS credits allocated

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Unit

Department of Culture

Campus

Kouvola Campus

Teaching languages

  • English

Seats

20 - 22

Degree programmes

  • Degree Programme in Game Design

Teachers

  • Marko Siitonen

Groups

  • GDKV23SP
    Game design, full-time studies
  • 21.01.2025 11:45 - 13:45, Basics of 2D animation GD00CU02-3014
  • 29.01.2025 08:15 - 11:15, Basics of 2D animation GD00CU02-3014
  • 04.02.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 10.02.2025 14:15 - 16:30, Basics of 2D animation GD00CU02-3014
  • 11.02.2025 12:00 - 15:00, Basics of 2D animation GD00CU02-3014
  • 18.02.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 04.03.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 18.03.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 25.03.2025 12:00 - 15:00, Basics of 2D animation GD00CU02-3014
  • 01.04.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 08.04.2025 12:00 - 15:00, Basics of 2D animation GD00CU02-3014
  • 15.04.2025 11:45 - 13:45, Basics of 2D animation GD00CU02-3014
  • 22.04.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014
  • 29.04.2025 11:30 - 13:45, Basics of 2D animation GD00CU02-3014

Objective

You are familiar with the principles of animation and are able to identify them in any given animation.
You are able to convey realism and believability to an animated object. You understand how to create motion.
You know how to use After Effects and Photoshop software for animation purposes.

Content

What is animation and what are the 12 principles of animation? Why do we have the principles of animation? How do you use different animation techniques and styles?
What are the different animation principles and how do they affect an animation? How are the principles of animation related to game design? How does a proper animation affect gameplay and the game experience?
How to animate a character? What are cycles and how do you animate walking, running and jumping cycles?
How to utilise keyframe techniques, tracking and motion paths, camera techniques and effects? What are sprites and how to make character sprite animations?

Opiskelumateriaali

Lectures, videos, links and tutorials on Learn.

Yksilölliset oppimisväylät

You will attend classes according to the given schedule. In addition to class exercises, there will be independently assigned homework tasks.

If you have a comparable previous academic achievement (i.e., a higher education-level course completion), have studied for a year in, for example, a folk high school, and have work samples to present, or if you have skills equivalent to or exceeding the course level, for example, through work experience and have a portfolio to show, you may seek to have the course accredited. However, you must first discuss this with the course instructor.

TKI ja työelämäyhteistyö

The core focus is on the basic skills. No work-life co-operation.

Further information

Students complete assignments independently with the help of instructions and video tutorials. In class, a student will receive feedback and deepen their expertise.

Evaluation scale

1-5

Assessment methods and criteria

Completed assignments.