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Mise-en-scene (5 op)

Toteutuksen tunnus: GD00CU10-3003

Toteutuksen perustiedot


Ilmoittautumisaika
14.12.2020 - 14.01.2021
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.01.2021 - 30.04.2021
Toteutus on päättynyt.
Opintopistemäärä
5 op
Lähiosuus
0 op
Virtuaaliosuus
5 op
Toteutustapa
Etäopetus
Yksikkö
Kulttuurin koulutusyksikkö
Toimipiste
E-kampus
Opetuskielet
englanti
Paikat
0 - 25
Koulutus
Degree Programme in Game Design
Opettajat
Brenda Jiménez
Vastuuopettaja
Brenda Jiménez
Ryhmät
GDKV19SP
Game design, full-time studies
Opintojakso
GD00CU10
Toteutukselle GD00CU10-3003 ei löytynyt varauksia!

Tavoitteet

You know how to set a visual theme to tell a story.
You understand how written dramaturgy is turned into an action scene.
You are able to create a rhythm of action, which supports your story.
You are able to utilise camerawork, sound and acting together with set-up design, props and characterisation in your story’s timeline.
You are able to create trailers of your own game ideas.

Sisältö

How to generate a sense of time and space?
How to set a mood in a game through visual means and character tasks?
How to create suspense, thrill or comedy in a scene?
How to visualise missions of the character in a scene?
How to create a sense of continuity and phase a rhythm of the action in a scene?

Arviointi

The course "Mise-en-scene" is located in the entry-level of your studies. The assessment emphasises criteria a, d, e and f. A student who has reached level 3 is able to
a. use professional vocabulary systematically while working with other professionals of the visual storytelling.
d. to understand the approach of customers, users and target groups to visual storytelling
e. use the key models, methods, software and techniques of the professional field.
f. work as team members in a goal-oriented way

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