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Game programming (5 cr)

Code: PO00DN30-3002

General information


Enrollment
15.08.2020 - 04.09.2020
Registration for the implementation has ended.
Timing
01.08.2020 - 31.12.2020
Implementation has ended.
Number of ECTS credits allocated
5 cr
Local portion
3 cr
Virtual portion
2 cr
Mode of delivery
Blended learning
Unit
Department of Information Technology
Campus
Kotka Campus
Teaching languages
Finnish
Seats
20 - 40
Degree programmes
Degree Programme in Game Programming
Teachers
Teemu Saarelainen
Teacher in charge
Teemu Saarelainen
Groups
POKT20SP
Game programming, full-time studies
Course
PO00DN30
No reservations found for realization PO00DN30-3002!

Objective

You are able to utilize game engines to achieve your objectives.

Content

What is the role of the user interface in game development environments?
What can you learn from sample cases in the game making process?

Evaluation

Students are able to
- look for information in the key information sources of the field.
- identify interrelated tasks.

Course material

Sähköinen materiaali oppimisympäristössä, www-lähteet, videot. Pelimoottorien ohjeet ja referenssit.

Student workload

Yhteensä 135h, josta 70h lähiopetusta ja 65h itsenäistä työtä (harjoitustehtävät ja -työt).

Evaluation scale

1-5

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