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Concept art and digital paintingLaajuus (5 cr)

Course unit code: GD00CU05

General information


Credits
5 cr
Teaching language
English
Responsible person
Sarah-Jane Leavey

Objective

You have acquired intermediate skills in digital painting both in theory and practice.
You have improved your skills drawing by hand and digitally.
You understand the role of a concept artist within the game industry and their workflow process.
You can create concept drawings and key art in order to pitch a game idea or tell a story.
You can work from a script or Game Design Document and visualise character, environment, vehicles or asset concepts.

Content

What is the Concept Art workflow?
What is the role of the Concept Artist in game design?
How to create concept art and digital paintings?
How to create your own digital paint brushes?
How to create character studies and environment sketches for a production team?
How to use perspective and lighting to create Key Art?

Qualifications

Required studies of Drawing and painting, Composition and colour, Character and environment design, or equivalent skills.

Accomplishment methods

The assessment emphasises criteria a and e. A student who has reached level 3 is able to:
– use the professional vocabulary associated with concept art and digital painting appropriately.
– use the key workflow methods, software and techniques of the professional field.

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