Reporting and academic writingLaajuus (5 cr)
Code: GD00DL25
Credits
5 op
Teaching language
- English
Responsible person
- Leena Muotio
- Suvi Pylvänen
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Enrollment
07.04.2025 - 21.04.2025
Timing
01.08.2025 - 31.12.2025
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
20 - 23
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Suvi Pylvänen
Groups
-
GDKV23KMGame design, part-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
The schedule is on LEARN.
Toteutuksen osien kuvaus
In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
According to Xamk's assessment framework
Enrollment
04.11.2024 - 17.11.2024
Timing
01.01.2025 - 30.04.2025
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
20 - 22
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Suvi Pylvänen
Groups
-
GDKV22SPGame design, full-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
The schedule is on LEARN.
Opiskelijan työmäärä
Students work in groups to write their article.
There are check up sessions for the whole group as well as individual tutoring sessions for each group.
Toteutuksen osien kuvaus
In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
According to Xamk's assessment framework
Enrollment
08.04.2024 - 21.04.2024
Timing
01.08.2024 - 31.12.2024
Number of ECTS credits allocated
5 op
Virtual portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Suvi Pylvänen
Teacher in charge
Ksenia Visser
Groups
-
GDKV22KMGame design, part-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Materiaali Learnissä
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your work place. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Kurssi perustuu peliprojektiin, jota ryhmä työstää.
Evaluation scale
1-5
Assessment methods and criteria
Report created in groups
Enrollment
06.11.2023 - 17.11.2023
Timing
01.01.2024 - 30.04.2024
Number of ECTS credits allocated
5 op
Virtual portion
3 op
Mode of delivery
40 % Contact teaching, 60 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Suvi Pylvänen
Teacher in charge
Ksenia Visser
Groups
-
GDKV21SPGame design, full-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
Schedule is in LEARN.
Toteutuksen osien kuvaus
In this course you will learn to do a research plan and write an expert article to deepen your knowledge on the subject matter. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
According to Xamk's assessment framework
Enrollment
06.04.2023 - 21.04.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Department of Culture
Campus
Ecampus
Teaching languages
- English
Seats
0 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Maarit Kalmakurki
Teacher in charge
Ksenia Visser
Groups
-
GDKV21KMGame design, part-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Evaluation scale
1-5
Enrollment
07.11.2022 - 18.11.2022
Timing
01.01.2023 - 01.05.2023
Number of ECTS credits allocated
5 op
Virtual portion
5 op
Mode of delivery
Distance learning
Unit
Department of Culture
Campus
Ecampus
Teaching languages
- English
Seats
0 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Maarit Kalmakurki
Teacher in charge
Ksenia Visser
Groups
-
GDKV20SPGame design, full-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
Schedule is in LEARN.
Toteutuksen osien kuvaus
In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).
Enrollment
06.04.2022 - 22.04.2022
Timing
23.09.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
4 op
RDI portion
3 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Maarit Kalmakurki
Teacher in charge
Leena Muotio
Groups
-
GDKV20KMGame design, part-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
Schedule is in LEARN.
Toteutuksen osien kuvaus
In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).
Enrollment
06.04.2022 - 22.04.2022
Timing
23.09.2022 - 31.12.2022
Number of ECTS credits allocated
5 op
Virtual portion
4 op
RDI portion
3 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Maarit Kalmakurki
Teacher in charge
Leena Muotio
Groups
-
GDKV19SPGame design, full-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
Schedule is in LEARN.
Toteutuksen osien kuvaus
In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).
Enrollment
08.11.2021 - 21.11.2021
Timing
17.01.2022 - 31.05.2022
Number of ECTS credits allocated
5 op
Virtual portion
4 op
RDI portion
4 op
Mode of delivery
20 % Contact teaching, 80 % Distance learning
Unit
Department of Culture
Campus
Kouvola Campus
Teaching languages
- English
Seats
10 - 25
Degree programmes
- Degree Programme in Game Design
Teachers
- Ksenia Visser
- Suvi Pylvänen
- Maarit Kalmakurki
Teacher in charge
Leena Muotio
Groups
-
GDKV19KMGame design, part-time studies
Objective
You can creatively and critically apply your knowledge in a design process.
You can set targets, research questions, and the frame of reference for your project.
You can choose the applicable research methods for the project.
You can create an essay with references and understand academic writing style.
You learn to conduct literature reviews.
Content
How to describe the development of a project?
How to report (research, development process and outcomes) and use the required appendices?
How to write essays related to game theory?
Opiskelumateriaali
Study material is in LEARN study environment.
Yksilölliset oppimisväylät
Learning route based on a working week
You will attend teaching and guidance sessions as specified in the schedule. Your study routine is determined by the scheduled group sessions and by the self-study assignments.
Learning route that accelerates the studies
If you have acquired prior learning in the subject (fully/partially), contact the teacher in charge prior the course to discuss whether you have the competence required and what are the methods of demonstrating that competence. If you are unable to attend all the classes due to other courses, you are required to complete the learning assignments independently.
Work-based learning route
You need to contact the course teacher prior the course to agree on development assignments that you will perform at your workplace. You are required to prove your learning both in theory and practice by giving a presentation at Game Design show and tell day.
TKI ja työelämäyhteistyö
Research and development project is attributable to the essential requirements of the professional field and working life and supports the future thesis process.
Tentit ja muut määräajat
Schedule is in LEARN.
Toteutuksen osien kuvaus
In this course you will learn to write 12-step research plan and report your 3rd year project work. This course is essential part pf your 3rd year study project, and it will lead you to the Thesis process.
Evaluation scale
1-5
Assessment methods and criteria
Project report will be evaluated by Maarit Kalmakurki (research) and English teacher (language and referring).