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Game testing and test planningLaajuus (5 cr)

Course unit code: PO00ED11

General information


Credits
5 cr
Teaching language
Finnish

Objective

You understand the basic principles of game and software testing and the different stages of testing.
You are able to use the most common tools in game testing and operate in game testing projects.
You understand the basic principles of planning a test and understand that planning is the key to successful testing.

Content

What kind of a player am I?
What is game testing?
Why is it important to test the game?
How is a mobile game tested?
What is Test Case?

Evaluation

Students are able to:
Use professional vocabulary systematically.
Look for information in the key information sources of the field.
Use the key models, methods, software and techniques of the professional field.

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