Skip to main content

Introduction to graphics and modelingLaajuus (5 cr)

Course unit code: PO00FD91

General information


Credits
5 cr
Teaching language
Finnish
English

Objective

You understand the current requirements placed on game graphics.
You can import graphical objects such as 3D models and animations into the game and use them.
You understand the basic use of tools related to the creation of game graphics.
You can use textures and animations in 3D models.

Content

How to model 3D objects using modern modeling tools?
How to utilize created images and 3D models in games and applications?
What are normals, textures, and UV unwrapping in 3D modeling?
How do rigging and skinning relate to the use of 3D models?

Accomplishment methods

a. use professional vocabulary systematically.
b. look for information in the key information sources of the field.
c. identify interrelated tasks.
e. use the key models, methods, software and techniques of the professional field.

Go back to top of page