Backend programming (5 cr)
Code: TI00CW70-3001
General information
Enrollment
12.04.2021 - 25.04.2021
Timing
01.08.2021 - 31.12.2021
Number of ECTS credits allocated
5 op
Mode of delivery
Contact teaching
Campus
Kotka Campus
Teaching languages
- Finnish
Seats
20 - 30
Degree programmes
- Degree Programme in Information Technology
Teachers
- Pekka Vilpponen
- Vesa Kankare
- Kimmo Kääriäinen
Teacher in charge
Pekka Vilpponen
Groups
-
TIKT18SPPELIGame programming, full-time studies
Objective
You are capable of implementing a simple backend for a game.
You know how to design the communication between the frontend and backend of a game and implement the interface needed for that.
You are able to use existing components and frameworks for implementing a backend of a game.
Content
What kind of features are needed in a game in order to implement a reasonable backend?
How can the communication and interface between the game frontend and backend be implemented?
What are the most popular technologies and frameworks at the moment in the implementation of a game backend?
What kind of security considerations need to be taken into account when implementing a backend?
How do performance demands affect the backend technology?
Evaluation scale
1-5
Qualifications
Programming
Programming 2
Databases
Introduction to Game Engines
Game Design
Game Data