Animation and motion captureLaajuus (5 cr)
Course unit code: GD00DL22
General information
- Credits
- 5 cr
- Teaching language
- English
- Responsible person
- Marko Siitonen
- Brenda Jiménez
Objective
You learn how to create animated 3D characters.
You learn to set up a motion capture system and capture motion data.
Content
How to create 3D character models, bones, skinning and rigging?
What is motion capture?
What different technologies can be used to capture motion?
What is the motion capture workflow?
How to calibrate a motion capture system, set up markers and capture motion?
How to capture multiple actors and/or objects simultaneously?
How to clean up and edit the captured data?
How to utilise motion capture data in 3D animation?
Accomplishment methods
Students can
- use professional motion capture and animation vocabulary systematically.
- use the 3D and motion capture software and techniques of the professional field. Edit motion capture data and apply it into 3D models.