Character and environment designLaajuus (5 cr)
Course unit code: GD00CU11
General information
- Credits
- 5 cr
- Teaching language
- English
- Responsible person
- Sarah-Jane Leavey
Objective
You know how to write a character description document outlining the physical and personality characteristics of a script’s cast members.
You know how to use basic forms to create defined silhouettes for the ensembled cast and environmental locations.
You have a clear understanding of basic human body types and distinctive ethnic features.
You know how to produce a location list and environment plan based on a Game Design Document or script.
You are able create character turn-around sheets, expression sheets and basic environment production drawings for 3D modellers.
Content
How to design a character's individual strengths and weaknesses and their traits and skills?
How to create character sheets and game environment plans?
How to set up a graphics tablet?
How to sketch thumbnails exploring composition and camera placement in environment design?
How to use silhouetting techniques to develop physical character differentiation within a cast and to express aspects of personality?
How to create an expression sheet of facial reactions?
How to paint in grisaille technique?
Qualifications
Required studies of Drawing and painting, Composition and colour, and Game design research & sketching or equivalent skills.
Materials
Game design basics. Mise-en-scene. Script writing & Non-linear storytelling.
Accomplishment methods
– use professional vocabulary to describe the processes and documentation used in character and environment design systematically.
– use the key models, methods, software and techniques of the professional field such as silhouetting, thumbnailing & grisaille painting.